Once I realized how much jumping and dashing to the beat added distance-wise though things clicked. On the platforming front, it can feel off at first. The upgrades available add so many combos, super moves, and extra abilities to your friends that I never once felt like the combat was becoming stale. This game is like a rhythm Devil May Cry mixed with some of the best 3d anime-style visuals I’ve ever seen. The moment-to-moment combat is constantly broken up by small rhythm-based minigames and it keeps things feeling fresh the entire time. B is your parry, which becomes hugely important later on. The right trigger will activate your chosen ally to help you in combat or puzzle solving, while the left trigger cycles through them. The right bumper is your dash while the left bumper becomes a magnetic hook. X is your main attack with Y being a heavy one. All of these and more are tied to the beat so that when you use them on it they work better and can activate more powerful versions. You’ll get a dash, parry, and have a double jump right from the start. You will always attack, but doing so on the beat adds damage and other positive possibilities. Rhythm is key to mastering Hi-Fi RUSH but you don’t have to always be on the beat. Boss fights almost always suck in games, but I loved every single one here and I didn’t find them overly difficult in the normal setting. You get a huge payoff in the story, and a modern miracle as I loved the boss fights. Every character shines in a story that never stops being stupid but has deeply emotional moments in the 2 nd half that had me on the edge of my seat. It was so stupid, heartwarming, and awesome that I can’t wait for people to see it. I try to not spoil things but there is a delightful robot kitty kat named 808 that has one of the best sections during a game I’ve ever played. In between each mission, you’ll have access to a hub world where you can upgrade your skills, learn new ones, customize your outfit, and hang out with your crew. The humor and style aim at the zoomer, but we millennials are in for a treat with bands like Nine Inch Nails leading the way as you murder robots with glee. The music my god, for a person born in the early 80s it sounds like my formative years. Colors pop, and the world sings to you as everything moves to the beat of the music. The animation work is excellent, the textures are pristine, and the image quality is crystal clear. I cannot overstate how good-looking this game is. It moves at a relentless pace during missions, cutting between stunning cutscenes that animate at a lower framerate but retain the same cel-shaded visual style of the gameplay. Hi-Fi RUSH is an action rhythm game interspersed with platforming segments and light puzzles. Axe in hand you’ll meet up with various misfits and outcasts who all have a tie to the evil mega-corporation, and over the course of 12 missions you will fall in love with this stupid, gorgeous world. The first thing he’ll come across is a pipe, which quickly gains the appearance of a guitar thanks to all the scrap that is magnetized to it. The world moves to a beat in Hi-Fi RUSH, and everything Chai does to the rhythm is enhanced. After the robotification project goes awry Chai is left with a super-powered robo arm, and a music player lodged in his chest. Little does he know that the evil corporation he’s signing his life away to has other plans. With a damaged arm he signs up for a project promising him a new lease on life. Rhythm Is A DancerĬhai is an annoying moron. Announced and released in the same day, I’ve spent 11 hours straight playing what is a damned masterpiece of an action platformer. It is absolutely gorgeous, hilarious, plays incredibly well, and is one of the best surprises I can remember. With vibrant graphics, exciting action synced to the beat and a mixtape of original and licensed music, HI-FI RUSH is an exciting experience where you can feel like playing through your own action-packed music video.Hi-Fi RUSH is the latest game from the Evil Within team at Tango Gameworks. As you battle through the corporate ladder, you’ll square off with each department’s boss with their own outlandish encounter with musical track! Strike and dodge freely in combat, using the music to unleash special Beat Hits, special moves or even tag-in attacks with your allies. Tap into Chai’s ability to feel the beat around him and fight leagues of enemy robots – and their corporate overloads – now hellbent on “recalling” him. You play as wannabe rockstar Chai, labeled a defect after a corporate procedure mistakenly fuses his heart with a music player. Rebel against an evil tech megacorp with rhythm-amplified combat in HI-FI RUSH, an all-new action game from Tango Gameworks (The Evil Within, Ghostwire Tokyo) where the characters, world and combat sync to the music.
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